How it works

Does audio quality matter here?

Nothing is being compressed, because nothing is being transmitted. That changes the question.

By Brainwavest3 min read

Evidence standardSources and limitations

People arrive at this question having read about lossless streaming, and reasonably assume the same logic applies. Mostly it does not, because the starting conditions are different.

There is no file

A Brainwavest session is synthesised in your browser while you listen. There is no recording, no encode, no upload, no download and no streaming bitrate.

That removes the entire category of concern that audio-quality debates are usually about. A 128 kbps MP3 of a rainforest is a lossy representation of a recording. A tone generated at 48 kHz on your device is not a representation of anything — it is the thing itself, produced at output resolution.

So questions about codec quality, streaming tiers and lossless formats do not have a version that applies here. Why generated audio beats a loop covers the broader consequences of that difference.

Sample rate: settled by your hardware

Sample rate determines the highest frequency that can be represented — roughly half the rate. At 44.1 kHz that ceiling is about 22 kHz, comfortably above the top of adult hearing.

The carriers in this catalog sit in the low hundreds of hertz, and the modulation rates are under 100 Hz. Every one of those is enormously far from any sample-rate limit. Running at 96 kHz instead of 48 kHz changes nothing you can hear.

Your browser and operating system pick the rate, typically 44.1 or 48 kHz. Both are entirely adequate. There is nothing to configure.

Bit depth: relevant for one reason

Bit depth sets the noise floor. More bits, quieter the floor.

For most listening this is irrelevant — 16-bit has a noise floor far below the ambient level of any real room. But these sessions are unusual in one way that makes it worth a mention: they are meant to be played quietly.

If you are listening at a genuinely low level, you are using a smaller portion of the available dynamic range, and the noise floor is proportionally closer to the signal. In practice, modern audio paths process in 32-bit float internally and this stays theoretical. It is the only place where the specification interacts with how these sessions are meant to be used at all.

What actually degrades a session

Four things, none of which are specifications:

Enhancement processing. Bass boost, adaptive EQ, spatial modes and loudness normalisation are far more destructive to a steady tone than any codec. A pure tone is the hardest possible material for a compressor to leave alone. Does Bluetooth ruin a session? goes into this.

Playing too loud. Distortion in a small driver at high level introduces harmonics that were not in the design, and the design is the whole point. It also damages your hearing, which is the more serious objection — see safe listening levels.

A speaker with no low end. Sessions with low carriers or brown noise beds lose their character on a laptop speaker. This is a real limitation and no setting fixes it.

Mono collapse on a binaural session. Not a quality issue but a functional one: the beat is constructed from a difference between the ears, and mono removes the difference.

What to actually do

Nothing, in most cases. Use whatever hardware you have, turn off enhancement modes, and set the level low.

If you want the session to sound its best, spend the effort on the room and the level rather than on specifications. 40 Hz Low-Noise Field on modest headphones in a quiet room at a low level will sound better than the same session on expensive ones in a noisy room with bass boost enabled.

From reading to listening

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40 Hz Low-Noise FieldGamma · 40 Hz · 18 min · IsochronicTry this session

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